Dominik Derow
Dominik Derow
Associate Art Director at Dare to Dream Games
Munich, Germany

Hello and welcome to my profile! Since my childhood days I have loved drawing and painting while getting inspired by the visual worlds of video games and movies. I decided to pursue a career in the field, getting a Bachelor's degree in Design at Nuremberg Institute of Technology Georg Simon Ohm, Germany.
Since then I have gained professional experience by working at Video Game Developer Deck13 as a Concept Artist and working on several freelance projects. I‘ve also spent 4 years at Grimlore Games, working as Concept Artist on Titan Quest 2. Most recently, I joined new studio Dare to Dream Games as Associate Art Director.
I cherish a special love for traditional art - you can find more of that on my instagram page: https://www.instagram.com/dominikpencilhands/

Skills

Concept ArtEnvironment DesignIllustrationCharacter DesignGraphic DesignLogo DesignTraditional Art

Software proficiency

Photoshop
Photoshop
InDesign
InDesign
Procreate
Procreate

Experience

  • April 2025 - Present
    Associate Art Director at Dare to Dream Games
    Germany

  • March 2022 - Present
    Concept Artist at Grimlore Games
    Munich, Germany

  • December 2020 - March 2022
    Junior Concept Artist at Grimlore Games
    Munich, Germany

  • January 2019 - Present
    Freelance Illustrator/ Concept Artist at Dominik Derow - Concept Art & Illustration
    Nuremberg, Germany

  • May 2018 - December 2018
    Associate Environment Concept Artist at Deck13 Interactive
    Frankfurt, Germany

    Joined production on "The Surge 2" (2019). My responsibilities included:

    - creating concept art for various 3D assets

    - creating concept art for environments

    - joined design phase for The Surge 2 Main Cover Art

  • September 2016 - September 2016
    Freelance Environment Concept Artist at Deck13 Interactive
    Frankfurt, Germany

    Joined production on "The Surge" (2017). My responsibilities included:

    - creating concept art for various 3D assets

    - creating concept art for environments

  • March 2016 - July 2016
    Environment Concept Art Intern at Deck13 Interactive
    Frankfurt, Germany

    Joined production on "The Surge" (2017). My responsibilities included:

    - creating concept art for various 3D assets

    - creating graphic and logo design for various 2D assets (signs, pictograms)

Productions

    • Video Game
      The Surge 2
    • Year
      2019
    • Role
      Associate Environment Concept Artist
    • Company
      Deck13 Interactive
    • Video Game
      The Surge
    • Year
      2017
    • Role
      Concept Art Intern/ Freelance Concept Artist (Environment Design)
    • Company
      Deck13 Interactive